If anything Loader can be too flighty, requiring some extra practise to control, but the effort is very often worth it. What really makes MULT-T one of the best picks is their barriers that can block enemies off and cause them significant damage – more so than some of the energy barriers that other characters can erect (the Engineer’s being one that feels particularly ineffective). This survivor is great fun, combining decent mobility with versatile (if somewhat underwhelming) damage output. The only problem with Engineer is that you need to keep up a staggered advance, by laying down turrets that overlap one another. However, this Survivor is redeemed massively by all the toys they have at their disposal, especially turrets, mines and a Bubble Shield that can be very effective if deployed early enough to avoid it being breached by the enemy. That position would not be helped by having zero armor and weapons that are of limited use against enemies descending from above. Without having turrets and other gadgets to call on, Engineer would sit as a mid-tier Survivor, with middling health, regen, DPS and speed. Being able to position themselves advantageously while putting out high damage is where Huntress excels, but without the support of a good selection of items to help her out, they can become overwhelmed in the latter stages of an encounter. Meanwhile, Huntress’ auto-lock on Strafe arrows can be used to keep aerial threats at bay. They are a little frail, of course, but they also come with the mobility that allows them to stay out of trouble relatively easily. One of the two Survivors that are unlocked from the start of the game, Huntress is not one you’ll want to cast aside too quickly as you go on your unlocking spree. As well as being effective, Captain is a lot of fun to play with. However, what really makes Captain stand out from the rank-and-file are the various tactical drops that can be requested from orbit, from Healing, Supply and Shock Beacons, to the often entertaining OGM-72 DIABLO Strike. They can feel sluggish in terms of mobility and firepower, but their primary weapon, the Vulcan Shotgun, is capable of putting out decent damage if you time and aim your shots effectively. ĭespite being a team player (and Risk of Rain 2 tier list leader, naturally), Captain is a very effective solo character. There are only 11 characters to choose from when the RoR2 roster is fully unlocked, so this is going to be relatively brief compared to some of our other tier lists. A character like the Engineer may be able to breeze through Rainstorm, but will likely face a deluge at the highest difficulty setting where mobility and aiming high are key to surviving the map.Īs is traditional with tier lists, we’ve divided RoR2’s Survivors across four tiers, from S-tier (the best), through A, B and C tiers (with C covering the least best). The difficulty is an important factor too, as Monsoon brings with it more aerial threats that change the solo dynamic. Things change significantly when solo mode is engaged, as the lack of a team to call on means that you constantly have to play to the strengths of your chosen character while trying to avoid situations that accentuate their weaknesses. With four players teamed up, everyone should have a part to play and most of the characters (referred to as Survivors) complement one another well – especially if everyone knows what they are doing. Now that you are here make sure to check out some of our other Risk of Rain 2 guides such as how to get Infinite Lunar Coins.Hopoo Games‘ Risk of Rain 2 (available now for PC, PS4, Xbox One and Switch – and playable on PS5 and Xbox Series X/S) is a vastly different game in singleplayer compared to multiplayer. This is the complete Tier List rankings for Risk Of Rain 2. ![]() Health Regen: 1/2 (+0.2 unit increase per level).Damage: 12 (+2.5 unit increase per level).Health Regen: 2.5/s (+0.5 increase per level)Ĭommando Tier List Ranking Risk of Rain 2: C.Health: 160 (+48 unit increase per level).Damage: 15 (+3 unit increase per level).Health: 130 (39 unit increase per level). ![]() Health: 200 (60 unit increase per level)Įngineer Tier List Ranking Risk Of Rain 2: A.Health Regen: 1/s (0.2 unit increase per level).Health: 90 with a 27 unit increase at each level.Damage: 12 (+2.4 unit increase per level).Health Regen: 2.5/s (0.5 unit increase per level).Health: 160 (48 unit increase per level).Loader Tier List Ranking Risk Of Rain 2: S ![]()
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